
chimera fund
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Posted - 2007.09.23 02:26:00 -
[1]
And!
I have a rant. Simple
I want to present YOU (the citizens of EVE) with the problem and THEM (the makers of Eve) with a plausible solution. So let us begin.
First of all
This was written from a random, non-descript character so that the citizens of Eve may vote/sign with NO BIAS.
Begin Problem:

I, with one of my characters which is approaching the use of a carrier, was absolutely DEVASTATED! to hear, that the Common Warp Scrambler, loved and hated by the masses, shall be able to STOP A CAPITAL SHIP FROM JUMPING! This is an outrage to above owner, who is a lover of the SciFi therefor! I will present some grounds, and arguments why this is Incorrect, and some grounds, and arguments, why this should be Changed.
- The warp scrambler, from a RP point of view, jams the computer of a Ship from being able to Translate the math involved in warping, and etc etc etc. Therefore the ship does not warp. Above said computer on a carrier, is very likely to be more powerful. Therefore, it is redundant, to say nicely, that a computer jammer/virus transplanter/whatever jams the computer is powerful enough to jam a capital-sized navigational computer... LAME!
- Scientifically speaking, Warping, is the act of locking unto a distant object of sufficient gravitational size (planets, sun, gates, stations) or using these large objects to triangulate and warp, in a straight line, to other positions ( bookmarks, ships, pods, etc ) Jumping, involves one ship opening a rift in space using a Cynosural field generator, and the other ship, having a Jump Core, or Jump Drive installed, locking onto that Rift, and Jumping, (insert techno babble here
) across multiple light years. The scientific differences alone! should merit that this current system of preventing jumps be changed.
- Why would it be that the tiny frigate be able to prevent the all powerful carrier/mothership/titan that has powergrid, slots, CPU, and capability's exponentially larger than the frigate, should be able to stop it from performing a wholly unique ability? why? Why? WHY!??

I know, very weak argument, however, argument nonetheless.
How To Fix It!
- Create dedicated module that blocks capital ships from jumping, not the average scrambler, (possibly) the Capital Ship Jammer Module...Or something to that effect.
- Create a Module that would "boost" its resistance to navigational jamming of any kind, or only jumping (cynoing) This could only be fitted on capital ships obviously, and give you, say, a +10 to warp resistance to jumping. or something along those lines. yes.
- Lastly, at the extreme, give the Carrier an inherent +25 to jamming, the Mothership an inherent +50, the Titan an inherent +100. This is most likely option that CCP would take (and i would recommend) because it allows current fleets to take down Capital ships without much reconfiguration for a dedicated cap module, yet it also gives the Capital ships some survivability vs. the current annoying situation, aka, where i undock, and get held down by ONE ANNOYING FRIGATE!!!
AND THAT IS ALL!
Vote Citizens of eve! Post your signatures! Fight to make this virtual World....A better place to cyno out of 
and then again
post your ideas, intriuge the moderators who will read this to pass it up to the Devs...
Do it
For You For EveÖ

/Out
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